Dzaan

Info

Arcane Brotherhood Wizard
Unknown-Aged Human Man
Ambitious,Erudite,Cunning,DEAD
dzaan.png|300

§ Interactions
15 #DzaanIsDead An execution was taking place in the town square. Throngs of Easthaven residents were gathering near a wood pile just set ablaze, relishing in not just its heat but the death of the Red Wizard Dzaan, who the party caught sight of as he went up in flame. Dzaan's eyes frantically scanned through the crowd, glazing over his Arcane Brotherhood colleagues, Vellynne Harpell and another, soon to be introduced as Avarice, before locking on Azgul's. Perceptive party members saw Azgul's eyes widen and pupils dilate ever so slightly.
15 #DzaanIsDead #ToilAndTrouble The elvish Captain Imdra Arlaggath and human town speaker Danneth Waylen were overseeing Dzaan's execution. Waylen left soon after the fire was lit, but Imdra remained with her town guard. Azgul approached the captain with Hazel surreptitiously shadowing him. Azgul learned from Captain Arlaggath that Dzaan was executed, using wood no less, as a warning against evil in the realms. The red wizard had been convicted of murdering four Easthaven adventurers, who he had reportedly hired several weeks ago for expeditions into the tundra. His belonging were confiscated from his lodging at the White Lady Inn and taken to the Town Hall, though Arlaggath kept two magic items for herself as a prize for his arrest. Arlaggath was willing to part with an item as a reward for investigating the missing sailors of Lac Dinneshere.
15 #DzaanIsDead Azgul approached Vellynne and Avarice, searching for answers about his former tutor's death, and specifically, about the whereabouts of his books. How Dzaan had been arrested seemed to make Vellynne uneasy. She had come to town to parley for a mitigated sentencing and to speak with Dzaan about his findings, both of which attempts had been denied. Avarice laughed that the well-read illusionist must have been a fool for meeting such a fate, and seeing that the event had ended, took her leave. Azgul thought her an asshole, and Vellynne admitted she was a haughty but powerful prodigy. Vellynne was staying at the White Lady Inn
15 #DzaanIsDead Hanging in the back of the crowd, Oona, Crank, and Tetro minded their wallets. Crank did notice several black cloaked figures in the crowd with silver necklaces. He didn't recognize them.
15 #DzaanIsDead At the White Lady Inn, the party secured rooms and supper from the innkeeper Bartaban for 2gp a head. Dzaan's former room had been completely tossed and searched. Upon investigation, a note with four names was found under a dresser: Hank Berylbore, Meryl Diane, Gurth Miodal, and Faith. Fern believed the last name was typical of a tiefling. No, not Astrix.
15 #battle #WhiteLadySeance #ToilAndTrouble Rinaldo's seance could have gone better, but I guess it could have gone worse. The spirit of the White Lady attacked the crowd, its wails literally aging one poor commoner by forty years. The party fought it off, after which it answered questions pertaining to happenings around the lake. She noted that a hag lived in the south eastern cliffs bordering Lac Dinneshere and that she had a magic cauldron capable of feeding an entire town. When asked about the treasure of the lake, she said the hag knows best. When asked about Dzaan, it seemed her knowledge outside the lake was minimal.
10 #ArcaneBrotherhood The party spent the morning in Lonelywood, picking up rumors and reading the Ten Towns Times. They wondered whether to pick up some coin in Bremen, where sighting of a lake monster in Maer Dualdon had scared off fishermen. They also considered the tale of missing sailors near the eastern Lac Dinneshere, and recalled that Easthaven is where Vellynne Harpell had set off to capitalize on Dzaan's misfortune. There was still a killer on the loose, too. Ultimately, the party decided to chase down the golden burst of light they had seen from atop Kelvin's Cairn several days ago.
07 #ArcaneBrotherhood Azgul revealed a particular bodypart to Vellynne Harpell, somewhat surreptitiously. Thus ensued a conversation about the Brotherhood mage Dzaan, who while she is reluctant to help (her coalition's mages are more competitive than co-operative colleagues), was apparently drawing more ire and attention than was necessary in the town of Easthaven. She was heading there to see if she could capitalize on assisting her colleague - and in exchange - be entitled to any knowledge he has procured. She thanked the party for purging the mine and providing her such lovely henchmen before departing.