43

Kraken Game
Scrying on Azgul from afar, they saw the warlock in a wartorn Easthaven. He purchased a warding amulet, smirked, and disappeared from their vision. Arriving at Angajuk's Bell, the party reunited with Hazel who had formed a following. The Frozen Games were Hazel's reprieve from meditating about her past life, and the party was soon swept into competition against locals - as well as Huarwar and Thoob of the Black Swords. Crank, of course, was our victor. That night, the party was met by Mere. She confided in them that the Black Swords had been sent north by Lady Avarice to investigate Solstice Isle and a means to end the winter. The Frostmaiden's assault had impeded the wizard's expeditions. The kraken, though, put the fear of the gods in them. Their conversation cut short when a splash and scream was heard, leading to an underwater rescue of Dorbulgraf from grappling sweet seagrass. Reviving the old man, they found that this was the place he'd rather go, underneath the ice and snow. The grasses were a magical treat from his youth. Resting their shivering bodies, they prepared to fight the kraken the following day. Boarding Angajuk, they waged war on the titan. Crank's life began to slip before his eyes, until a peck from Finn and a jolt of Gadget's healing brought back from the brink of death. During this, Oona was a raging polymorphed shark.

Angajuk's Bell and the Sea of Moving Ice

XP

Total XP: 26801

Loot


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