Eirys
Info
Counsel Member of Kuldahar
Adult Aasimar Woman
Intense,Gallant,Goal-Oriented
§ | Interactions |
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40 | #Kulduhar The Druidic Counsel sat around a long wooden table, intricate carvings and rootwork ornamentation embellishing the room. Iselore was fielding suggestions from various counsel heads, amongst the two dozen or so individuals in the room. The old elf was hesitant about permitting outsiders inside the enclave, given troubles in the past and simple logistical issues. An aasimar woman named Eirys balked at this, exemplifying the merits of her decades long sanctuary at Kuldahar and championed for the refugees to be accepted into the haven. Iselore had not been outside the walls of Kuldahar in quite some time, Eirys complained. She did not understand the winter. The party decided to bolster this point, describing Auril's Eternal Winter and the recent assault on Ten Towns by the Xardorok Sunblight and his Chardalyn Dragon. The counsel put forth the decision to a vote, which narrowly came in favor of allowing the refugees solace. Iselore, while not pleased, accepted the outcome. |
40 | #Kulduhar The party spent some time around Kuldahar. Crank spent some time at the Root Cellar, a tavern in a defunct airship at the edge, where Eirys thanked the party for their efforts in bringing the Ten Towners into the haven. Azgul and Gadget checked out the laboratory of a gnomish herbalist, Oswald Fiddlebender, whose had a decent stock of potions which they picked through. Fern, Oona, and Tetro went to a wizard's tower, where a masked half-orc mage named Orrick offered to sell them some of his old belongings. When Tetro spotted a Belt of Dwarvenkind, he had to have it, 3000 gold cost be damned. |
40 | #battle #Kulduhar As the heroes investigated the Heartstone Gem, an awakened badger appeared at the opening of the Great Oak's trunk. It was a distraction, taking their eyes off a small spider creeping towards the gem on the pedestal. After all, there were cobwebs about inside the Great Oak. Suddenly a fog cloud enveloped the area. A crack was heard and Gadget noted a small owlbear figurine at her feet, now cleft in half with its magic released. The party fought a trio of snowy owlbear in the dark as they heard another critter burrowing out the rear of the trunk. This was a badger. The party rallied and Azgul managed to hold monster as Crank swiftly ran around the rooty perimeter towards the beast. Snow was falling outside and druids began screaming in panic. The team managed to unmask the wild-shaped culprit, a seething Eirys who damned them all. |
40 | #Kulduhar Winter would have taken Kuldahar if it were not for the meddling Heroes of the Cairn. With Eirys imprisoned, Iselore thanked the party, bestowing on them a gift of divination, the Blessing of the Great Oak. While calamity had been averted, the Rime-Kissed Curse on the Heartstone Gem remained to be removed. Archdruid Iselore tasked the party with investigating Yuan-Ti ruins nestled deep within the roots of the Great Oak, a possibly wellspring of magical potency that Eirys may have been abusing. |