Lac Dinneshere

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The lake around which Western Ten Towns has been settled. Easthaven, Caer Dineval, and Caer Konig are all along the lake. In warmer times, a ferry transports men and goods for a modest fee between the three towns.
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Happenings

§ Details
19 The 8 hour trek, on foot, from Easthaven to Caer Dineval was uneventful and bleak. Few travelers were met on the road. Perhaps the winter is worsening. Perhaps the Caers are more remote than they thought. Perhaps both. Arriving in late afternoon, the party noted that Dinev's Rest, the local inn, was abandoned and in disrepair. Looming at the top of the hill and overlooking Lac Dinneshere was the Caer itself. A local look quizzically at the group and suggested they stop by the one tavern, The Uphill Climb.
17 #CauldronCaper In the rear atrium of the Easthaven Town Hall stood a tall demonic figurehead of a ship. Prudence urged party members not to touch it, as Speaker Danneth Waylen had instructed. The figurehead was made of black ice, known as Chardalyn, which was known for absorbing magical properties. Much of the cahrdalyn in the region was known to be tainted. This particular figurehead had been hauled up a month ago by adventurers scouting a shipwreck at Lac Dinneshere. A strange presence fell on the party, and Fern saw the White Lady strapped to the figurehead.
16 #battle #ToilAndTrouble The party followed the tracks of the four fisherman along a frozen river into one of four entrances into Lac Dinneshere's cliffside. They soon they came across a frozen waterfall about 10 feet in height. Hazel nimbly climbed up, peering into the darkness to see the frozen waters continuing but also a large stonecarved entrance to her right. She had the party follow, but the ice crumbled under Fern, leading to a battle with a dual headed water weird that broke free and attempted to drag members under.
16 #ToilAndTrouble The party met three women, quickly identified as a coven of hags, cooking four swine in a cauldron. The tallest one, Maud Chiselbone, addressed the party through cackling laughter. She invited to know what her guests wanted and what they would exchange. The other two, Alice and Anise cackled along. When asked about the White Lady's treasure, Maud grimaced. What would they give in return for knowledge of the hundreds of gold buried in Lac Dinneshere? Perhaps years off their life? Oona offered a massage. Azgul insisted his crowbar was magic. The hag was amused but soon the patience waned. The party had killed their doorman, the skeletal frost giant. The hags felt they must be compensated!
15 #DzaanIsDead #ToilAndTrouble The elvish Captain Imdra Arlaggath and human town speaker Danneth Waylen were overseeing Dzaan's execution. Waylen left soon after the fire was lit, but Imdra remained with her town guard. Azgul approached the captain with Hazel surreptitiously shadowing him. Azgul learned from Captain Arlaggath that Dzaan was executed, using wood no less, as a warning against evil in the realms. The red wizard had been convicted of murdering four Easthaven adventurers, who he had reportedly hired several weeks ago for expeditions into the tundra. His belonging were confiscated from his lodging at the White Lady Inn and taken to the Town Hall, though Arlaggath kept two magic items for herself as a prize for his arrest. Arlaggath was willing to part with an item as a reward for investigating the missing sailors of Lac Dinneshere.
15 #WhiteLadySeance A bard named Rinaldo was reciting a campy, spoopy poem about the White Lady, Lac Dinneshere's resident cryptid ghost. He was holding a seance this evening and invited the party to join, for the White Lady knows much. After haggling him down to 4gp a head, they accompanied three townsfolk to the back to watch the seance unfold.
15 #battle #WhiteLadySeance #ToilAndTrouble Rinaldo's seance could have gone better, but I guess it could have gone worse. The spirit of the White Lady attacked the crowd, its wails literally aging one poor commoner by forty years. The party fought it off, after which it answered questions pertaining to happenings around the lake. She noted that a hag lived in the south eastern cliffs bordering Lac Dinneshere and that she had a magic cauldron capable of feeding an entire town. When asked about the treasure of the lake, she said the hag knows best. When asked about Dzaan, it seemed her knowledge outside the lake was minimal.
10 #ArcaneBrotherhood The party spent the morning in Lonelywood, picking up rumors and reading the Ten Towns Times. They wondered whether to pick up some coin in Bremen, where sighting of a lake monster in Maer Dualdon had scared off fishermen. They also considered the tale of missing sailors near the eastern Lac Dinneshere, and recalled that Easthaven is where Vellynne Harpell had set off to capitalize on Dzaan's misfortune. There was still a killer on the loose, too. Ultimately, the party decided to chase down the golden burst of light they had seen from atop Kelvin's Cairn several days ago.