Mirabar
Mirabar was a mining city of great wealth located on the Sword Coast. As of 1368 DR it was the richest city north of Waterdeep. In 1370 DR, the city was occupied by 1600 shield dwarves who lived underground near to their workshops, which produced metal goods for export in the region and beyond. The humans above cooperated with the dwarves to handle the mining, move the ore to market, and defend the city against magical threats. (See https://forgottenrealms.fandom.com/wiki/Mirabar)
Happenings
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15 | #TheMeadMustFlow As the party was preparing to leave town, a scuffle broke out at the Good Mead hall. Several thugs were running away, licking their wounds as Shandar Froth and his loggers hollered at them to get lost. Oona grappled a thug.Crank clotheslined another, picking him up with an arm for questioning. Crank recognized the Zhentarim flunky, and it was soon revealed that these thugs lost on purpose by the orders of Naerth Maxildannar to make Shandar look good. With onlookers watching the scene, Shandar was exposed. He admitted to the deception but said he did have the town's interest in heart and that, in truth, the Zhentarim had been blackmailing him to keep his past from catching up. He was a man wanted for murder in Mirabar. With Shandar outed, it seems Olivessa Untapoor will become speaker. |
13 | #TheMeadMustFlow The opposition to Olivessa Untapoor was a relative newcomer to the village, a brusque red-haired dwarf and logger named Shandar Froth. Shandar had relocated to Good Mead only a couple years back from Mirabar, a wealthy mining city south of the Spine of the World. The party found him near the logging lodges, and, while gruff, Shandar put his foot down that he is running because he needs to... and that the town needs a leader too, damnit. The insightful Tetro felt there was truth to his words, but that a bit more remained unsaid. |